A look behind the Kickstarter – Maresa

This story driven first=person based title takes survival elements and mixes them with a mysterious island where a serial killer is on the loose! Maresa will not only allow players to experience this mysterious atmosphere with true survival aspects (such as hunting and gathering herbs) but will also off immersive values as you track down the manic that is killing everyone. Following clues, while solving various task will surely lead you to your objective, but will you be able to stay alive long enough to complete it?

Maresa runs ripe with stories and tasks of mystery as the player fills the position of a secret agent tasked with catching a convicted serial killer. This game was developed using the Unreal Engine as a school project between Gary Lude (Creator), Henrik Bahr (Graphic Designer) and Fabin (Story Writer) but with a drive and passion this project took off.

 

The team behind Maresa have some unique plans and visions. To see the extent of what they would like to do, please be sure to visit their Kickstarter page down below!

Here is the Kickstarter page if you would like to pledge!

Here is the Indiedb for Maresa!


Please stay tuned for future updates as they develop from Super Game Reviews!

Exploring Creede with NexGen Gaming!

Today we sit down with Kody Stone of NexGen Gaming to discuss his latest indie title, Creede! Pushing the boundaries of exploration while encouraging in-depth investigation, Creede will offer more than what meets the eyes. Racing against the impending doom of an eruption from a volcano, the player will be tasked with various missions that ultimately impact the ending. Armed with a trusty bird named Clinton, the player will be able to take a flight to the skies and provide focal points and different perspectives to the game entirely. Stone has also noted a more survival approach to the game experience, with the player relying on resources and other elements to maintain their health and much more!

Below is my live interview with Stone featuring Alpha gameplay of Creede!

 

 


*Here is a brief transcript of our interview provided by Elizabeth Christy! 

SGR – What is the story in Creede?

Stone – A story about a park ranger in Creede Colorado (Calvin Hetch). A volcano is erupting and as a park ranger you are tasked with evacuating the town

 

SGR – What do you think will be one of the more interesting concepts in the game?

Stone – Inventory for your bird, you will also be able to fly as the bird and customize the bird with costumes, The biggest feedback we have gotten has been about the bird and its aesthetics. We at NexGen Gaming Studios look for input from our fans to give them a game they are excited about. Our studio creates games for gamers by gamers.

 

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SGR – What were the founding factors of the game and concept?

Stone – Well it started out as a blueprint for grass and landscapes. So, it started out as a way to test both of these things and not a game. I decided to show it to a few people and one of the first responses I got was that it looked like the Rocky Mountains. From there I just ran with it and used pictures from the Rocky Mountains to further develop the town, as well as creating a game that felt very life like.

 


SGR – Will Creede have any other features?

Stone – As Calvin, the player will be able to build a house to be used a save point! With the ability to change the material it’s made of. You will also be able to switch between 1st and 3rd person with various clothing items available to Calvin and Clinton.we are also working on a survival feature, this will include a day and night cycle at night you will be required to rest by a fire if you don’t and travel through the night you will be become fatigued and move slower. Another survival aspect will be hunger that you will need to manage in order to survive or you will die.

 

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SGR – How did Calvin Meet Clinton?

Stone – They have been together ever since Calvin joined the military Throughout their travels and time together they have become best friends and will always be together!

 

SGR – What kind of missions can we expect to see in Creede?

Stone – A global mission where you are looking for people to make sure everyone has been evacuated. Like people who do not want to leave at all and tourists who are unaware that the town has been evacuated. The different kinds of people will change the character interaction. Some missions will involve animals as well, this mission will be able to be completed as Calvin or Clinton depending on the skills each mission requires.

 

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SGR – If we can expect character interactions can we expect negative character interactions as well?

Stone – Yes, some interactions will affect whether or not people will leave with the volcano eruption being a part of the game it creates a time limit. Being that you are a park ranger you have a job to do, and that is getting people to evacuate their homes, some won’t want to go even with immediate danger!

 

SGR – Will we get more of Calvin’s Story?

Stone – Yes, you will learn about Calvin Hatchs’ story through journals and other entries found around the world and through his interactions with the locals! You will also learn more about Clinton and his back story as he is a unique character.

 

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SGR – As The volcano begins to erupt will the atmosphere of the game change?

Stone – Yeah, as the time goes on towards the end of the game the clouds will clear and the sky will darken. The volcano will become more noticeable with smoke, fiery rocks, and ash falling from the sky.


Stay tuned for further updates on Creede as they develop from Super Game Reviews!

Stiles’ Series Synopsis | Final Fantasy Legends Adventure [GB]

A lot of gamers are Final Fantasy fans, but how many of us have truly experienced all that the series has to offer? How about these four little-known RPGs for the original Gameboy: Final Fantasy Adventure and the Final Fantasy Legend Trilogy! I mean… they are only KIND of Final Fantasy games… but you’ll just have to watch the video to find out how! Well, technically that’s not true.. you could just google it, but wouldn’t it be much more fun to hear a nerd talk about it with his soothing Baritone voice? If you do take the time to watch, please let me know what you think!

A point and click adventure with Corpus Inedia: Hopeless Situation Scientist (+18)

* This title has a +18 rating with content consisting of sex, drugs & other potentially offensive content. Parts of this interview may contain conversation talking about such topics. *

1487967830_preview_VladimirPortrait_03.pngAndrei Pi is back at it again, and this time it’s a dark and controversial point & click adventure/puzzle game. Corpus Inedia: Hopeless Situation Scientist puts the player in the perspective of Vladimir, a scientist with a knack for running his tests and experiments on the scum of the Earth. Spiraling deeper and deeper into this twisted story, the players can choose different options, ultimately leading to alternate endings and outcomes. Taking a sinister approach to a traditional game style while pushing the boundaries of political correctness, Corpus Inedia: Hopeless Situation Scientist goes to show that ingenuity is only a click away. Here is Super Game Reviews’ sit down with Andrei.


SGR – What was the inspiration behind the protagonist and his back story? How will we see the effects of this as the game progresses and draws to a conclusion? 

Pi – Vladimir was created by his background, which was formed using a mix of history, imagination, and experience. During the Communist period, given the right setting, it was very easy to get your life pretty much screwed. I started thinking of a rich couple, rich was illegal back then so it made sense. I’m not into politics so there are not many references to it in the game, otherwise, the couple would have been vocally against the regime, again a huge crime which would get your fate sealed…literally.

Romania was in dire need of basically anything, the best paying job was smuggling. The couple then, I figured, was set to smuggle goods from neighboring countries such as Hungary, since it was the most developed one around Romania’s border. The couple had to be set in Transylvania then. They refused to give up their fortune, by denying they have one and stashed it away (a common thing actually back then). They were sent to jail and this spoiled brat inherited everything. I figured that a teenager who’s so rich but can’t buy much (there weren’t things to buy back then) can very well resort to other activities to make his life less miserable. However, this also made him quite clever. And so it goes on, starting from a grain of information extrapolated into a story of 12.000 words, which is not even half-finished yet.

As the game draws to an end, the player uncovers more of what Vladimir actually really is. Whatever choices he made during the game shapes the main character, for the good or bad.

 

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SGR – I feel it would be safe to say that with a point & click title, story and content are going to be important factors. With Vladimir’s history already providing an interesting story and background, how do you intend to keep the momentum of interest growing throughout this title?

Pi – The story is indeed huge, and I’m having a hard time implementing everything. I hate games that offer the player fake choices. Every decision made here modifies the outcome. Starting from having a different item in your inventory to choosing how you will die, in some cases. Keeping momentum is tricky: start off too slow and people might get bored and close the game, go too strong and there’s no more interesting content later on.

The final goal – and I’m saying this without revealing anything 😉 – is to find out what the hell is happening in Vladimir’s house. Each scene uncovers a part of that struggle and combining violence, kinky and my zealous’ artist’s skill I think can turn out to be a quite entertaining experience. I mean I told her to make me a dildo and look what the heck she did

 

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SGR – Corpus Inedia: Hopeless Situation Scientist not only pushes the boundaries of offensive and controversial topics (such as substance abuse, sexual conduct & anti-feminism) but also how in-depth a point and click game can achieve. We see many different and humorous interactions with several actual full-length books found sprinkled within the content. What was your motive to take this route? How will this affect the overall atmosphere of the game?

Pi – I tried creating a small world where the player won’t feel like he has a checklist to do. If he wants to finish the game then yeah, there are a few paths he can choose from to eventually get to the bottom of … whatever is that’s happening (no spoilers here 😛 )

If he wants to do something else for a change he can go around and do these miscellaneous things like he would in a sandbox game. This adds to the list of activities so that once the game’s finished he can still go back and read whatever is left of the prostitute’s journal. Or maybe he’d rather electrocute himself a bit while he’s high on weed. Funny thing, different interactions become available depending on the character’s state. If he’s drunk or high, he might think that inhaling some bug spray sounds good.

TLDR: it’s all down to a number of activities the player can do in order for the game to be immersive.

If you can see it, you can probably do something relevant with it.

 

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SGR – A lot of Vladimir’s story comes from direct relations to actual events, is his creation of the virus which infects the world and another one of his creations, the antidotes being sold at outrageous prices, a metaphor for real World events as well? How much of a correlation to the past/present can we expect to see?

Pi – The virus and antidote are the only things in the game which can’t be proven they were real, at a smaller scale, maybe in a different place (Ukraine for example). So apart from that mysterious element and its effects on a bigger scale than the usual chemical attacks happening nowadays, everything is based on facts and probably the extrapolation of their impact on the world.

What you won’t see is this pop culture crap, like Trump and Putin and their take on this virus. That would be … disgusting :slight_smile:

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SGR – With this being a current work-in-progress, are there any elements or game mechanics that you would like to see implemented before it’s developed that weren’t mentioned? Any last comments you would like to include before we end?

Pi – I have quite a lot planned but I can’t share too much information on that. I’d hate to make promises and then not manage to keep them due to implementation or time issues. I would like to try – which doesn’t mean it will be added to the game – a rather decent phone system where the character can call different people with the numbers he discovers throughout his house. Another mechanic which I’ve already added and seems rather solid is a drunk/high state where “braver” interactions are available. There’s probably gonna be lock picking as well.


Corpus Inedia: Hopeless Situation Scientist is currently a work-in-progress by Andrei Pi, Elin Pettersson (Graphic Artist) and Alexei Ryan (the voice of Vladimir). As mentioned, there are several actual novels within this title that are currently in the progress of publication as well. Stay tuned for future news regarding development and more from Super Game Reviews!

To see another project from Pi, be sure to check out his work on Black Hole Bobby with our last interview covering it here. Also check out Black Hole Bobby‘s Greenlight page here and see what everyone has to say about it!

PlayStation Plus & Xbox Live Games with Gold lineup for June 2017

June’s Xbox Games with Gold lineup has been revealed. The lineup includes 4 games in total, 2 titles for the Xbox One and 2 that are available on Xbox 360. As usual, Xbox One owners will have access to all 4 titles due to backward compatibility. Two of the titles are timed releases, not becoming available for download until the 16th of June. Here are the titles Xbox Live Gold subscribers can look forward to this month!

 

Xbox One Games:

 

Speedrunners

This competitive multiplayer pits players against each other in races on a side-scrolling layout. Competing against up to 4 players, races are completed by using various techniques, the momentum of the race and more! See if you have what it takes for victory in this game developed by DoubleDutch Games, available for download the entire month!

 

 

Watch Dogs

This third-person perspective action-adventure places the player in Chicago, offering a free roam in between missions. Following a hacker’s efforts to seek revenge, the player finds themselves in the shoes of Aiden Pearce who can gain access to “ctOS” (the centralized operating system that manages the network connecting the city together). Allowing for up 8 players to face off within the Multiplayer additional to the Single Player campaign. this title from Ubisoft Montreal will be available 06/16 – 07/15!

 

 

Xbox 360 Games:

 

Assassin’s Creed III

Another title free from Ubisoft Montreal this month is an action-adventure game that pits Templars against Assassins. Following real world events in a fictional setting, the player assumes the role of Desmond Miles once more and takes on the open world environments of the American Revolution era! Will Miles’ relative, Ratonhnhake, be able to gain control or will it be too late? Find out for yourself 06/01 – 06/15!

 

 

Dragon Age: Origins

This Role-Playing Game (RPG) shows the story of the Grey Wardens versus a demonic force known as Darkspawn. Players choose from classes ranging from warriors, rogues, dwarves and more, playing in either a third-person perspective with a top-down option. This dark fantasy from BioWare will be available 06/16 – 07/15!

 

 

DLC:

 

Phantom Dust Multiplayer Content Pack

This is a Multiplayer Content Pack for the action/strategy game, Phantom Dust. This DLC will include. This DLC will be available the entire month of June!

 

 


PlayStation Plus subscribers have a lineup of games releasing as well. This includes games for the PlayStation 4, PlayStation 3 and the PlayStation Vita. Three of the titles are timed releases, not becoming available for download until the later half of June. Here are the titles PlayStation Plus subscribers can look forward to this month!

PlayStation 4:

 

Killing Floor 2

This gory first-person shooter from Tripwire Interactive that takes place a month after the first installment of the series. Offering the option of playing alone or with up to 6 friends cooperatively, Killing Floor 2 pushes wave after wave of Zeds (creatures that closely resemble zombies) increasing the amount and difficulty with each completed round. This title will be available the first half of the month of June!

 

 

Life is Strange

Life is Strange features a graphic adventure played through episodic scenes. Showing an ability to rewind time the main protagonist, Max Caulfield is controlled by the player’s actions which lead to the butterfly effect. This title from Dontnod Entertainment will be available the 2nd half of the month of June!

 

 

 

PlayStation 3:

 

Abyss Odyssey

Combining platform gameplay with action-adventure, Abyss Odyssey combines elements from many different fighting games with the option to essentially create their own custom combos! Featuring game levels that are procedurally generated, this title from ACE Team will provide a fresh experience with each play! Abyss Odyssey will be available for download the first half of June!

 

 

 

 WRC 5: World Rally Championship

This racing title from Kylotonn is based on the season of the 2015 World Rally Championship. Featuring cars and rallies from the 2015 World Rally Championship season, this title will have 400 km of stages as well as support categories. You can expect to hit the gas for free while it’s available for download the first half of June!

 

 

PlayStation Vita:

 

 Neon Chrome (Available on the PS4 via cross-buy)

This top-down shooter developed by 10tons Ltd, features rouge-like elements and takes place in a cyberpunk sci-fi setting. Offering different gun and cybernetic abilities to choose from, how player approach each game level is ultimately up to them. See which path to take to defeat the Overseer, available for download during the first half of June!

 

 

Spy Chameleon  (Available on the PS4 via cross-buy)

This title from Unfinished Pixel is an arcade-puzzle game where the player avoids detection by changing the chameleon’s colors and camouflage to its surroundings. Offering 75 levels within 5 missions, various enemies and more, this title will be available for download the 2nd half of June!

 

 

 

That concludes the lineup of free games for console owners for the month of June. While some of the games are lesser known, they are definitely worth trying out. Best of all, they’re free (as long as you are subscribed to the respective service)! Be sure to tune in next month for our July 2017 line-up!

Stiles’ Reviews | The Metronomicon VS Before the Echo

Do you know what kind of games I like? RPGs. Do you know what other kind of games I like? A lot of them, but especially Rhythm games. So what happens when you mix RPGs and Rhythm games together? Well, this video aims to answer that question by taking a look at two RPG/Rhythm game hybrids. Are they worth your time and money? Let’s find out!